Mechanic (3rd Job)
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Requirement: Level 70 and above
PVE
Metal Fist Mastery | Master Level: 20 | |
Type: Passive | ||
Description: Increases damage of the ME-07 Drillhands and Atmoic Hammer skills. |
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Level 1: Damage: +12% (for both skills) | ||
Level 2: Damage: +14% (for both skills) | ||
Level 3: Damage: +16% (for both skills) | ||
Level 4: Damage: +18% (for both skills) | ||
Level 5: Damage: +20% (for both skills) | ||
Level 6: Damage: +22% (for both skills) | ||
Level 7: Damage: +24% (for both skills) | ||
Level 8: Damage: +26% (for both skills) | ||
Level 9: Damage: +28% (for both skills) | ||
Level 10: Damage: +30% (for both skills) | ||
Level 11: Damage: +32% (for both skills) | ||
Level 12: Damage: +34% (for both skills) | ||
Level 13: Damage: +36% (for both skills) | ||
Level 14: Damage: +38% (for both skills) | ||
Level 15: Damage: +40% (for both skills) | ||
Level 16: Damage: +42% (for both skills) | ||
Level 17: Damage: +44% (for both skills) | ||
Level 18: Damage: +46% (for both skills) | ||
Level 19: Damage: +48% (for both skills) | ||
Level 20: Damage: +50% (for both skills) |
Satellite | Master Level: 20 | |
Type: Active | ||
Description: Summons , tiny attack devices controlled remotely. They attack the monsters you're attacking. Up to 3 Satellites can be summoned. Cancel the summons be pressing the skill key again. |
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Level 1: MP Cost: 97, Max Satellites: 1, Damage: 103% | ||
Level 2: MP Cost: 94, Max Satellites: 1, Damage: 106% | ||
Level 3: MP Cost: 91, Max Satellites: 1, Damage: 109% | ||
Level 4: MP Cost: 88, Max Satellites: 1, Damage: 112% | ||
Level 5: MP Cost: 85, Max Satellites: 1, Damage: 115% | ||
Level 6: MP Cost: 82, Max Satellites: 1, Damage: 118% | ||
Level 7: MP Cost: 79, Max Satellites: 1, Damage: 121% | ||
Level 8: MP Cost: 76, Max Satellites: 2, Damage: 124% | ||
Level 9: MP Cost: 73, Max Satellites: 2, Damage: 127% | ||
Level 10: MP Cost: 70, Max Satellites: 2, Damage: 130% | ||
Level 11: MP Cost: 67, Max Satellites: 2, Damage: 133% | ||
Level 12: MP Cost: 64, Max Satellites: 2, Damage: 136% | ||
Level 13: MP Cost: 61, Max Satellites: 2, Damage: 139% | ||
Level 14: MP Cost: 58, Max Satellites: 2, Damage: 142% | ||
Level 15: MP Cost: 55, Max Satellites: 3, Damage: 145% | ||
Level 16: MP Cost: 52, Max Satellites: 3, Damage: 148% | ||
Level 17: MP Cost: 49, Max Satellites: 3, Damage: 151% | ||
Level 18: MP Cost: 46, Max Satellites: 3, Damage: 154% | ||
Level 19: MP Cost: 43, Max Satellites: 3, Damage: 157% | ||
Level 20: MP Cost: 40, Max Satellites: 3, Damage: 160% |
Rock 'n Shock | Master Level: 20 | |
Type: Active | ||
Description: Installs up to 3 to continuously attack and possibly stun enemies. They self-destruct when they run out of power. |
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Level 1: MP Cost: 70, Tesla Coil Duration: 30 sec, Damage: 155%, Max Monsters Hit: 10, Self-Destruct Damage: 255%. Cooldown: 49 sec | ||
Level 2: MP Cost: 70, Tesla Coil Duration: 30 sec, Damage: 160%, Max Monsters Hit: 10, Self-Destruct Damage: 260%. Cooldown: 48 sec | ||
Level 3: MP Cost: 70, Tesla Coil Duration: 30 sec, Damage: 165%, Max Monsters Hit: 10, Self-Destruct Damage: 265%. Cooldown: 47 sec | ||
Level 4: MP Cost: 65, Tesla Coil Duration: 30 sec, Damage: 170%, Max Monsters Hit: 10, Self-Destruct Damage: 270%. Cooldown: 46 sec | ||
Level 5: MP Cost: 65, Tesla Coil Duration: 30 sec, Damage: 175%, Max Monsters Hit: 10, Self-Destruct Damage: 275%. Cooldown: 45 sec | ||
Level 6: MP Cost: 65, Tesla Coil Duration: 30 sec, Damage: 180%, Max Monsters Hit: 10, Self-Destruct Damage: 280%. Cooldown: 44 sec | ||
Level 7: MP Cost: 65, Tesla Coil Duration: 30 sec, Damage: 185%, Max Monsters Hit: 10, Self-Destruct Damage: 285%. Cooldown: 43 sec | ||
Level 8: MP Cost: 60, Tesla Coil Duration: 30 sec, Damage: 190%, Max Monsters Hit: 10, Self-Destruct Damage: 290%. Cooldown: 42 sec | ||
Level 9: MP Cost: 60, Tesla Coil Duration: 30 sec, Damage: 195%, Max Monsters Hit: 10, Self-Destruct Damage: 295%. Cooldown: 41 sec | ||
Level 10: MP Cost: 60, Tesla Coil Duration: 30 sec, Damage: 200%, Max Monsters Hit: 10, Self-Destruct Damage: 300%. Cooldown: 40 sec | ||
Level 11: MP Cost: 60, Tesla Coil Duration: 30 sec, Damage: 205%, Max Monsters Hit: 10, Self-Destruct Damage: 305%. Cooldown: 39 sec | ||
Level 12: MP Cost: 55, Tesla Coil Duration: 30 sec, Damage: 210%, Max Monsters Hit: 10, Self-Destruct Damage: 310%. Cooldown: 38 sec | ||
Level 13: MP Cost: 55, Tesla Coil Duration: 30 sec, Damage: 215%, Max Monsters Hit: 10, Self-Destruct Damage: 315%. Cooldown: 37 sec | ||
Level 14: MP Cost: 55, Tesla Coil Duration: 30 sec, Damage: 220%, Max Monsters Hit: 10, Self-Destruct Damage: 320%. Cooldown: 36 sec | ||
Level 15: MP Cost: 55, Tesla Coil Duration: 30 sec, Damage: 225%, Max Monsters Hit: 10, Self-Destruct Damage: 325%. Cooldown: 35 sec | ||
Level 16: MP Cost: 50, Tesla Coil Duration: 30 sec, Damage: 230%, Max Monsters Hit: 10, Self-Destruct Damage: 330%. Cooldown: 34 sec | ||
Level 17: MP Cost: 50, Tesla Coil Duration: 30 sec, Damage: 235%, Max Monsters Hit: 10, Self-Destruct Damage: 335%. Cooldown: 33 sec | ||
Level 18: MP Cost: 50, Tesla Coil Duration: 30 sec, Damage: 240%, Max Monsters Hit: 10, Self-Destruct Damage: 340%. Cooldown: 32 sec | ||
Level 19: MP Cost: 50, Tesla Coil Duration: 30 sec, Damage: 245%, Max Monsters Hit: 10, Self-Destruct Damage: 345%. Cooldown: 31 sec | ||
Level 20: MP Cost: 45, Tesla Coil Duration: 30 sec, Damage: 250%, Max Monsters Hit: 10, Self-Destruct Damage: 350%. Cooldown: 30 sec |
Mech: Siege Mode | Master Level: 20 | |
Type: Active | ||
Description: Your Mech switches to mode to optimize firepower. Only basic attacks can be used during Siege mode. Increase the Critical Hit Rate of all attack. |
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Level 1: MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 81%. Cooldown: 45 seconds | ||
Level 2: MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 82%. Cooldown: 42 seconds | ||
Level 3: MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 83%. Cooldown: 42 seconds | ||
Level 4: MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 84%. Cooldown: 39 seconds | ||
Level 5: MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 85%. Cooldown: 39 seconds | ||
Level 6: MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 86%. Cooldown: 36 seconds | ||
Level 7: MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 87%. Cooldown: 36 seconds | ||
Level 8: MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 88%. Cooldown: 33 seconds | ||
Level 9: MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 89%. Cooldown: 33 seconds | ||
Level 10: MP Cost: 40, Siege Mode Duration: 5 seconds, Damage: 90%. Cooldown: 30 seconds | ||
Level 11: MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 91%. Cooldown: 30 seconds | ||
Level 12: MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 92%. Cooldown: 27 seconds | ||
Level 13: MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 93%. Cooldown: 27 seconds | ||
Level 14: MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 94%. Cooldown: 24 seconds | ||
Level 15: MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 95%. Cooldown: 24 seconds | ||
Level 16: MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 96%. Cooldown: 21 seconds | ||
Level 17: MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 97%. Cooldown: 21 seconds | ||
Level 18: MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 98%. Cooldown: 18 seconds | ||
Level 19: MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 99%. Cooldown: 18 seconds | ||
Level 20: MP Cost: 60, Siege Mode Duration: 5 seconds, Damage: 100%. Cooldown: 15 seconds |
Acceleration Bot EX-7 | Master Level: 15 | |
Type: Active | ||
Description: You summon bot EX-7 to increase the Movement Speed of all monsters on the map but decrease their DEF. EX-7 will self-destruct when it runs out of power. |
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Level 1: MP Cost: 100, Buff Duration: 24 sec, Enemy Movement Speed: +30, Enemy Defense: --2%, Self-Destruct Damage: 252% | ||
Level 2: MP Cost: 100, Buff Duration: 28 sec, Enemy Movement Speed: +30, Enemy Defense: --4%, Self-Destruct Damage: 259% | ||
Level 3: MP Cost: 90, Buff Duration: 32 sec, Enemy Movement Speed: +30, Enemy Defense: --6%, Self-Destruct Damage: 266% | ||
Level 4: MP Cost: 90, Buff Duration: 36 sec, Enemy Movement Speed: +30, Enemy Defense: --8%, Self-Destruct Damage: 273% | ||
Level 5: MP Cost: 90, Buff Duration: 40 sec, Enemy Movement Speed: +30, Enemy Defense: --10%, Self-Destruct Damage: 280% | ||
Level 6: MP Cost: 80, Buff Duration: 44 sec, Enemy Movement Speed: +30, Enemy Defense: --12%, Self-Destruct Damage: 287% | ||
Level 7: MP Cost: 80, Buff Duration: 48 sec, Enemy Movement Speed: +30, Enemy Defense: --14%, Self-Destruct Damage: 294% | ||
Level 8: MP Cost: 80, Buff Duration: 52 sec, Enemy Movement Speed: +30, Enemy Defense: --16%, Self-Destruct Damage: 301% | ||
Level 9: MP Cost: 70, Buff Duration: 56 sec, Enemy Movement Speed: +30, Enemy Defense: --18%, Self-Destruct Damage: 308% | ||
Level 10: MP Cost: 70, Buff Duration: 60 sec, Enemy Movement Speed: +30, Enemy Defense: --20%, Self-Destruct Damage: 315% | ||
Level 11: MP Cost: 70, Buff Duration: 64 sec, Enemy Movement Speed: +30, Enemy Defense: --22%, Self-Destruct Damage: 322% | ||
Level 12: MP Cost: 60, Buff Duration: 68 sec, Enemy Movement Speed: +30, Enemy Defense: --24%, Self-Destruct Damage: 329% | ||
Level 13: MP Cost: 60, Buff Duration: 72 sec, Enemy Movement Speed: +30, Enemy Defense: --26%, Self-Destruct Damage: 336% | ||
Level 14: MP Cost: 60, Buff Duration: 76 sec, Enemy Movement Speed: +30, Enemy Defense: --28%, Self-Destruct Damage: 343% | ||
Level 15: MP Cost: 50, Buff Duration: 80 sec, Enemy Movement Speed: +30, Enemy Defense: --30%, Self-Destruct Damage: 350% |
Healing Robot H-LX | Master Level: 20 | |
Type: Supportive | ||
Description: Summons the stationary bot stationary to heal nearby party members with its special built-in detection sensor. Once healed, party member cannot receive another heal for 2 seconds. The H-LX self-destructs when it runs out of power. |
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Level 1: MP Cost: 88, Summon Duration: 21 sec, Party HP Healed: 5%, Self-Destruct Damage: 305%, Cooldown: 105 sec | ||
Level 2: MP Cost: 86, Summon Duration: 22 sec, Party HP Healed: 7%, Self-Destruct Damage: 310%, Cooldown: 99 sec | ||
Level 3: MP Cost: 84, Summon Duration: 23 sec, Party HP Healed: 7%, Self-Destruct Damage: 315%, Cooldown: 99 sec | ||
Level 4: MP Cost: 82, Summon Duration: 24 sec, Party HP Healed: 9%, Self-Destruct Damage: 320%, Cooldown: 93 sec | ||
Level 5: MP Cost: 80, Summon Duration: 25 sec, Party HP Healed: 9%, Self-Destruct Damage: 325%, Cooldown: 93 sec | ||
Level 6: MP Cost: 78, Summon Duration: 26 sec, Party HP Healed: 11%, Self-Destruct Damage: 330%, Cooldown: 87 sec | ||
Level 7: MP Cost: 76, Summon Duration: 27 sec, Party HP Healed: 11%, Self-Destruct Damage: 335%, Cooldown: 87 sec | ||
Level 8: MP Cost: 74, Summon Duration: 28 sec, Party HP Healed: 13%, Self-Destruct Damage: 340%, Cooldown: 81 sec | ||
Level 9: MP Cost: 72, Summon Duration: 29 sec, Party HP Healed: 13%, Self-Destruct Damage: 345%, Cooldown: 81 sec | ||
Level 10: MP Cost: 70, Summon Duration: 30 sec, Party HP Healed: 15%, Self-Destruct Damage: 350%, Cooldown: 75 sec | ||
Level 11: MP Cost: 68, Summon Duration: 31 sec, Party HP Healed: 15%, Self-Destruct Damage: 355%, Cooldown: 75 sec | ||
Level 12: MP Cost: 66, Summon Duration: 32 sec, Party HP Healed: 17%, Self-Destruct Damage: 360%, Cooldown: 69 sec | ||
Level 13: MP Cost: 64, Summon Duration: 33 sec, Party HP Healed: 17%, Self-Destruct Damage: 365%, Cooldown: 69 sec | ||
Level 14: MP Cost: 62, Summon Duration: 34 sec, Party HP Healed: 19%, Self-Destruct Damage: 370%, Cooldown: 63 sec | ||
Level 15: MP Cost: 60, Summon Duration: 35 sec, Party HP Healed: 19%, Self-Destruct Damage: 375%, Cooldown: 63 sec | ||
Level 16: MP Cost: 58, Summon Duration: 36 sec, Party HP Healed: 21%, Self-Destruct Damage: 380%, Cooldown: 57 sec | ||
Level 17: MP Cost: 56, Summon Duration: 37 sec, Party HP Healed: 21%, Self-Destruct Damage: 385%, Cooldown: 57 sec | ||
Level 18: MP Cost: 54, Summon Duration: 38 sec, Party HP Healed: 23%, Self-Destruct Damage: 390%, Cooldown: 51 sec | ||
Level 19: MP Cost: 52, Summon Duration: 39 sec, Party HP Healed: 23%, Self-Destruct Damage: 395%, Cooldown: 51 sec | ||
Level 20: MP Cost: 50, Summon Duration: 40 sec, Party HP Healed: 25%, Self-Destruct Damage: 400%, Cooldown: 45 sec |
Roll of the Dice | Master Level: 20 | |
Type: Supportive | ||
Description: Test your luck! Roll a dice to get a random buff. Roll 1: nothing, Roll 2: +30% physical defense, Roll 3: +20% hp and mp, Roll 4: +15% critical rate, Roll 5: +20% damage, and Roll 6: +30% experience. |
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Level 1: MP Cost: 40, duration: 66 seconds, cooldown: 500 seconds | ||
Level 2: MP Cost: 40, duration: 72 seconds, cooldown: 470 seconds | ||
Level 3: MP Cost: 40, duration: 78 seconds, cooldown: 470 seconds | ||
Level 4: MP Cost: 40, duration: 84 seconds, cooldown: 440 seconds | ||
Level 5: MP Cost: 45, duration: 90 seconds, cooldown: 440 seconds | ||
Level 6: MP Cost: 45, duration: 96 seconds, cooldown: 410 seconds | ||
Level 7: MP Cost: 45, duration: 102 seconds, cooldown: 410 seconds | ||
Level 8: MP Cost: 45, duration: 108 seconds, cooldown: 380 seconds | ||
Level 9: MP Cost: 45, duration: 114 seconds, cooldown: 380 seconds | ||
Level 10: MP Cost: 50, duration: 120 seconds, cooldown: 350 seconds | ||
Level 11: MP Cost: 50, duration: 126 seconds, cooldown: 350 seconds | ||
Level 12: MP Cost: 50, duration: 132 seconds, cooldown: 320 seconds | ||
Level 13: MP Cost: 50, duration: 138 seconds, cooldown: 320 seconds | ||
Level 14: MP Cost: 50, duration: 144 seconds, cooldown: 290 seconds | ||
Level 15: MP Cost: 55, duration: 150 seconds, cooldown: 290 seconds | ||
Level 16: MP Cost: 55, duration: 156 seconds, cooldown: 260 seconds | ||
Level 17: MP Cost: 55, duration: 162 seconds, cooldown: 260 seconds | ||
Level 18: MP Cost: 55, duration: 168 seconds, cooldown: 230 seconds | ||
Level 19: MP Cost: 55, duration: 174 seconds, cooldown: 230 seconds | ||
Level 20: MP Cost: 60, duration: 180 seconds, cooldown: 200 seconds |
Punch Launcher | Master Level: 20 | |
Type: Active | ||
Description: Launches a punch that hits multiple enemies, possibly Stunning them. |
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Level 1: MP Cost: 30, Damage: 456%, Max Monsters Hit: 4, Stun Duration: 2 sec | ||
Level 2: MP Cost: 30, Damage: 462%, Max Monsters Hit: 4, Stun Duration: 2 sec | ||
Level 3: MP Cost: 30, Damage: 468%, Max Monsters Hit: 4, Stun Duration: 2 sec | ||
Level 4: MP Cost: 33, Damage: 474%, Max Monsters Hit: 4, Stun Duration: 2 sec | ||
Level 5: MP Cost: 33, Damage: 480%, Max Monsters Hit: 4, Stun Duration: 2 sec | ||
Level 6: MP Cost: 33, Damage: 486%, Max Monsters Hit: 4, Stun Duration: 2 sec | ||
Level 7: MP Cost: 33, Damage: 492%, Max Monsters Hit: 4, Stun Duration: 2 sec | ||
Level 8: MP Cost: 36, Damage: 498%, Max Monsters Hit: 4, Stun Duration: 2 sec | ||
Level 9: MP Cost: 36, Damage: 504%, Max Monsters Hit: 4, Stun Duration: 2 sec | ||
Level 10: MP Cost: 36, Damage: 510%, Max Monsters Hit: 5, Stun Duration: 2 sec | ||
Level 11: MP Cost: 36, Damage: 516%, Max Monsters Hit: 5, Stun Duration: 3 sec | ||
Level 12: MP Cost: 39, Damage: 522%, Max Monsters Hit: 5, Stun Duration: 3 sec | ||
Level 13: MP Cost: 39, Damage: 528%, Max Monsters Hit: 5, Stun Duration: 3 sec | ||
Level 14: MP Cost: 39, Damage: 534%, Max Monsters Hit: 5, Stun Duration: 3 sec | ||
Level 15: MP Cost: 39, Damage: 540%, Max Monsters Hit: 5, Stun Duration: 3 sec | ||
Level 16: MP Cost: 42, Damage: 546%, Max Monsters Hit: 5, Stun Duration: 3 sec | ||
Level 17: MP Cost: 42, Damage: 552%, Max Monsters Hit: 5, Stun Duration: 3 sec | ||
Level 18: MP Cost: 42, Damage: 558%, Max Monsters Hit: 5, Stun Duration: 3 sec | ||
Level 19: MP Cost: 42, Damage: 564%, Max Monsters Hit: 5, Stun Duration: 3 sec | ||
Level 20: MP Cost: 45, Damage: 570%, Max Monsters Hit: 6, Stun Duration: 3 sec |