DeRaNgEdD's path for the LUK Bandit v 1.7 Meh decided to add some new stuff. I have also quit so i'm taking out my email due to random people adding me v 1.6 Added training areas with ludi components. V 1.5 Reviewed 2nd job skills (max steal) and fixed some error with 3rd job skills. V 1.4 Reviewed 3rd Job guide. v 1.3 Added 3rd Job guide (incompelte but started) V 1.2 Added Training areas for lvl 50+. Realized some daggers need slightly more dex than usual. V 1.1 Added comparisons between LUK and STR bandit. LUK bandit and Sins. Luk Bandit and Warriors/Archers. Added new stat builds for lvl 40+ V 1.0 Wrote up the Basic Guide for the Bandit Intro: This guide for is just to show you how to make a proper bandit. It is how I feel the LUK bandit whould be made. - - - - - - - - Comparisons: LUK and STR Bandits: LUK bandits do more max damage than STR bandits but STR bandits do more min damage than LUK bandits. LUK Bandits and Sins: Luk bandits do more stable damage and their damage range in the end is less than sins. sins mostly rely on critical strike which doesn't always hit. however if they do then sins do more damage and they are ranged. Sins are weak close ranged LUK bandits and warriors: LUK bandits and warriors are very similar. not much damage in the end in terms of damage and range. LUK bandits and archers: Archers are ranged but are weak closed ranged. bandits are strong close ranged but can't hit ranged. - - - - - - - - The Beginning. The thing about this game is that every single stat point is required. When you are making your characters, roll the dice till these stats come out. Str: 4/5 Dex: anything Int: 4/5 Luk: anything. I recommend you get the 4/4 build but if you can't be bothered go for a 4/5 or 5/4. nothing else. After that you should be ready to go. When you first land on Maple Island. Don't bother doing the first quests since they are pretty useless. It is much faster to simply go to the end and killing a few green snails. Once you have leveled you will get 5 stat points. With these stat points place them into DEX until it is 25. Then place the rest into LUK. Once you get to lvl 10 go to Victoria island. [This will require 150 mesos] - - - - - - - - The 1st Job Advance When you are at Victoria Island. go straight down till you get to the travelling guy. go straight to Kerning city. As a beginner you are given a 90% discount so you only pay like 100 mesos or something. When you are at kerning go straight to the Jazz bar and press up at the door. Then you'll be in a room with a vampire living in a toilet. Talk to the vampire and get your job advance. This is your skills build until level 30. lvl 10: +1 Double Stab LVL 11: +3 Double Stab LVL 12: +3 Double Stab LVL 13: +3 Double Stab LVL 14: SAVE YOUR SP POINTS This is because once you advance your double stab from 10 to 11 your mp usage will double. and trust me. mp is very very VERY important (unless you're rich). LVL 15: Save SP LVL 16: +9 Double Stab (because who cares aobut one more lvl) LVL 17: +1 Double Stab (MAX) +2 Nimble Body LVL 18: +3 Nimble Body LVL 19: +3 Nimble Body LVL 20: +3 Nimble Body LVL 21: +3 Nimble Body LVL 22: +3 Nimble Body LVL 23: +3 Nimble Body (MAX) LVL 24: +3 Disorder LVL 25: +3 Dark Sight LVL 26: +3 Dark Sight LVL 27: +3 Dark Sight LVL 28: +3 Dark Sight LVL 29: +3 Dark Sight LVL 30: +3 Dark Sight Your stat build should be as follows. Dex = 2xLVL (note: at this point you may lack 1 dex point every now and then for a new weapon, when this happens just buy a piece of gear that adds +1 dex) LUK = Rest of you SP points. Training areas for lvl 10 - 30 LVL 10-18 The Tree that Grew I LVL 18-21 Pigs Beach LVL 21-25 Pigs Beach. Party Quest. Green Mushrooms LVL 25-30 Horny Mushrooms. Green mushrooms. Party Quest. - - - - - - - - The 2nd Job Advance Now you are level 30 and of course here comes the job advance. To do this simply go back to the vampire in the toilet and talk to him. He will give you a letter. Then go 2 maps right of kerning and go to the top of the constuction site. There you will find the 2nd job advance guy. Talk to him and you'll be transported to a place with cold eyes and blue mushrooms. These act like they've just been shocked or something and have higher damage/def. Once you get 30 dark marbles (which these fellas drop). Go back up and talk to him again. He'll give you the proof of a hero and then go back to the vampire and advance. From lvl 30 onwards these should be your skill placements LVL 30: +1 Dagger Mastery LVL 31: +3 Dagger Mastery LVL 32: +3 Dagger Mastery LVL 33: +3 Dagger Mastery LVL 34: +3 Dagger Mastery LVL 35: +3 Dagger Mastery LVL 36: +3 Dagger Mastery (finish at lvl 19 since if you advance to lvl 20 you'll only get 1 more accuracy) LVL 37: +3 Savage Blow LVL 38: +3 Savage Blow LVL 39: +3 Savage Blow LVL 40: +3 Savage Blow LVL 41: +3 Savage Blow LVL 42: +3 Savage Blow LVL 43: +3 Savage Blow LVL 44: +3 Savage Blow LVL 45: +3 Savage Blow LVL 46: +3 Savage Blow LVL 47: +3 Dagger Booster LVL 48: +3 Dagger Booster LVL 49: +3 Haste LVL 50: +3 Haste LVL 51: +3 Haste LVL 52: +3 Haste LVL 53: +3 Haste LVL 54: +3 Haste LVL 55: +2 Haste (MAX), +1 Dagger Booster LVL 56: +3 Dagger Booster LVL 57: +3 Dagger Booster LVL 58: +3 Dagger Booster LVL 59: +3 Dagger Booster LVL 60: +1 Dagger Booster (MAX) +2 Dark Sight (MAX) Dark sight is very useful for getting anywhere far away fast since it may be combined with maxed haste so you can walk past monsters. LVL 61: +3 Endure LVL 62: +1 Endure +2 Steal LVL 63: +3 Steal LVL 64: +3 Steal LVL 65: +3 Steal LVL 66: +3 Steal LVL 67: +3 Steal LVL 68: +3 Steal(MAX) steal is useful since the bug of steal has been fixed. It can now steal ITEMS and can also steal and item and see the same item drop when the monster dies. LVL 69: +3 Endure LVL 70: +3 Endure Stat build is the same as usual. Until lvl 40. From then on add +1 Dex and +4 luk per lvl. this is because lvl 50 armour would only require 90 dex except for your lvl*2. Training Areas. LVL 31-33 Horny Mushrooms. Blue Mushrooms. Zombie Mushrooms LVL 33-35 Wild Boars. Horny Mushrooms. Zombie Mushrooms LVL 35-39 Evil Eyes. Fire Boars. Wild boars. LVL 39-42 Jr Grupin/Cellion/Lioner. Fire Boars. Dark Leattys (anything with 1100 hp or less EXCEPT for big sentinals) LVL 43-44 Fire Boars. Jr Grupin/Cellion/Lioner. (This is because now your savy can hit 6 times you should be able to 1 hit KO any Fire boars.) LVL 45 Jr Grupin/Lioner/Cellion. Fire Boars LVL 46+ No idea. havn't gotten to this stage yet. Just train on whatever you can 1 or 2hit kill. LVL 47-50 Curse eyes/Wraiths/Lupins/Zombie Lupins. (Lupins and Zombies Lupins are only reocmmended if you are ultra rich with a godly fan) LVL 50-53 Best training place is Monkey Forest I, just outside the inner tree. LVL 53-55 Zombie Lupins INSIDE the tree. If you can OHKO them then go there, don't be afraid to use up hundreds of warrior pots if you want to level. LVL 55-60 Drakes, Jr yetis. Zombie Lupins get boring at about now so move onto something else, if you feel you're not lvling fast enough then just go back to them. Dark Stone golems LVL 60-70 Dark Stone Golems, DMT, Jr Yeti, Zombies (if you can 2 hit them), Hot Sands (if you can ohko everything) LVL 67-70 Sanc 2 if you want, Zombies, Dark stone golems FOr armour just get anything that adds to LUK. - - - - - - - - THE THRID JOB ADVANCE YAY, Now the 3rd job is out i can finally update my guide!! Now for the 3rd job advance make sure you have got one refined dark crystal (not black crystal) in ur inventory and talk to alcaster and buy a few all cure potions. Then go to speak to the person with the scar on his face in the 3rd job place. He will tell you to go to Victoria and talk to the Dark Lord. When you get there, the dark lord will tell you to kill his evil counterpart and claim the black seal. To do this go to the monkey swamp two (check hidden-street for whereabouts) and enter the Door of Dimension. Walk to the end and on the second map is the Dark Lord's evil counterpart. This person does about 200-300 touch damage, throws steelys and uses avenger which does 1k damage. He ALSO summons Tauromacises and Curses you often (this is where your all cure potions come in handy). Once he is dead pick up the black seal and talk to the sparkling crystal where you will be teleported back to Kerning and talk to the Dark Lord, who will give you the tailsman of strength. Once you have gotten this go back to El Nath and talk to your 3rd job instructor again and she will tell you to go to the rock (forgot it's name) in the screcret portal which is on the top right corner of Sharp Cliff II. Once you get down there Talk to the rock and give up you're Dark Crystal to answer some questions. Make sure hidden street is running at this time because you MAY have to check up on some of the answers and if you get one wrong then you'll have to get a NEW dark crystal and go back there. After you've answered all the questions you would've gotten the talisman of wisdom. go back to your job instructor and get ur 3rd job!!! THIEVES STANDS FOR BAND OF THIEVES NOTE: THIS IS ONLY IN TESTING STAGE, DON'T ASK ME QUESTIONS ABOUT 3RD JOB SKILLS. - - - - - - - - Skill Placements (Train on Vikings by LVL 86): LVL 70: +1 Assaulter LVL 71: +2 Thieves +1 Meso Explosion LVL 72: +3 Thieves LVL 73: +3 Thieves LVL 74: +2 Chakra +1 Thieves LVL 75: +1 Chakra +2 Meso Guard LVL 76: +3 Meso Guard LVL 77: +3 Thieves LVL 78: +3 Thieves LVL 79: +3 Thieves (LVL 18 Thieves) LVL 80: +3 Assaulter LVL 81: +3 Assaulter LVL 82: +3 Assaulter LVL 83: +3 Assaulter LVL 84: +3 Assaulter LVL 85: +3 Assaulter LVL 86: +1 Assaulter +2 Meso Explosion (LVL 20 Assaulter) LVL 87: +1 Pickpocket SAVE 2 SP LVL 88: +5 Assaulter LVL 89: +3 Assaulter LVL 90: +2 Assaulter (MAX ASSAULTER) SAVE SP POINT LVL 91: +4 Thieves LVL 92: +3 Thieves LVL 93: +3 Assaulter LVL 94: +2 Thieves(MAX THIEVES) From here on out you may now train at gobies, bikings, whatever you choose to. If you choose to max out mesos explosion and have the mesos to spare then you may also Zakum. Pros: Steady build. Saves up mesos. Cons: Slow training. May take a while to get to LVL 86 Training Areas: 70-79: MIXED STONE GOLEMS WITH LEVEL 18 THIEVES. Zombies, Buffies, Big kitties, Lusters. etc 79-86: MORE MIXED STONE GOLEMS, ynp, Big yetis, ww/lycans for drops. 86+ : Vikings - - - - - - - - Skill Placements (Train on gobies at lvl 81): LVL 70: +1 Chakra LVL 71: +2 Chakra +1 Meso Guard LVL 72: +3 Thieves LVL 73: +3 Thieves LVL 74: +3 Thieves LVL 75: +3 Thieves LVL 76: +3 Thieves LVL 77: +3 Thieves LVL 78: +3 Thieves LVL 79: +3 Thieves LVL 80: +3 Thieves LVL 81: +3 Thieves Basically you can now hit 6 enemies at once so since gobies spawn in packs of 6 you can just get a goby house and kick ass from there. The only downside to this is that Gobies do a lot of touch damage so unless you can afford it then this build isn't really suggested. Pros: VERY good exp at gobies (1.5k+ with a party per goby) Cons: VERY costly Must be a rich bandit to do this. Training Areas: 70-79: MIXED STONE GOLEMS WITH LEVEL 18 THIEVES. Zombies, Buffies, Big kitties, Lusters. etc 80+: Gobies because at lvl 25 thieves you can hit 6 enemies. Assuming you decide to go for assaulter after this then you can eventually move onto vikings. If you decide to move onto meso explosion then you can go kill zakum. - - - - - - - - Skill Placements (Let's kill Zakum at lvl 82 ... With 10 million mesos): LVL 70: +1 Assaulter LVL 71: +3 Meso Explosion LVL 72: +3 Meso Explosion LVL 73: +3 Meso Explosion LVL 74: +3 Meso Explosion LVL 75: +3 Meso Explosion LVL 76: +3 Meso Explosion LVL 77: +3 Meso Explosion LVL 78: +3 Meso Explosion LVL 79: +3 Meso Explosion LVL 80: +3 Meso Explosion LVL 81: +3 Chakra LVL 82: +3 Meso Guard Basically you get maxed meso explosion. Get a giant party of priests/dks. Get 10 million mesos and drop them in 10k bags. Then you cast your meso explosion repeatetly (sp). Pros: GOD drops. GOD-ish exp Cons: 10 million mesos + pot costs + the fact that you will have NO useful skills so you can kill NOTHING but zakum. Training Areas: 70-81: MIXED STONE GOLEMS WITH LEVEL 18 THIEVES. Zombies, Buffies, Big kitties, Lusters. etc 82+: Zakum. you have no other choice until you get some more sp to use on Thieves or Assaulter - - - - - - - - Note: MESO GUARD NOW BLOCKS MAGIC ATTACKS SO GO OWN SOME BALROGS!!!! Of course they are just for training, you may hunt whatever monster you like once you have the meso guard. This guide is unfinished as of yet. I will be updating it soon. If you have any suggestions email them to me at (email address removed due to crap loads of randoms adding me on msn) DO NOT ADD ME ON MSN OR ELSE I WILL DELETE YOU. This Guide should only be advertised in Hidden Street.