Outlaw
PVE
Burst Fire | Master Level: 20 | |
Type: Active | Pre-requisite: Double Shot Lv. 20 | |
Description: Increases the potency and the number of bullets fired when using Double Shot. |
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Level 1: MP Cost: 10, Damage: 172%, Max Range: 350 | ||
Level 2: MP Cost: 11, Damage: 174%, Max Range: 350 | ||
Level 3: MP Cost: 11, Damage: 176%, Max Range: 350 | ||
Level 4: MP Cost: 12, Damage: 178%, Max Range: 350 | ||
Level 5: MP Cost: 12, Damage: 180%, Max Range: 350 | ||
Level 6: MP Cost: 13, Damage: 182%, Max Range: 350 | ||
Level 7: MP Cost: 13, Damage: 184%, Max Range: 350 | ||
Level 8: MP Cost: 14, Damage: 186%, Max Range: 350 | ||
Level 9: MP Cost: 14, Damage: 188%, Max Range: 350 | ||
Level 10: MP Cost: 15, Damage: 190%, Max Range: 350 | ||
Level 11: MP Cost: 15, Damage: 192%, Max Range: 350 | ||
Level 12: MP Cost: 16, Damage: 194%, Max Range: 350 | ||
Level 13: MP Cost: 16, Damage: 196%, Max Range: 350 | ||
Level 14: MP Cost: 17, Damage: 198%, Max Range: 350 | ||
Level 15: MP Cost: 17, Damage: 200%, Max Range: 350 | ||
Level 16: MP Cost: 18, Damage: 202%, Max Range: 350 | ||
Level 17: MP Cost: 18, Damage: 204%, Max Range: 350 | ||
Level 18: MP Cost: 19, Damage: 206%, Max Range: 350 | ||
Level 19: MP Cost: 19, Damage: 208%, Max Range: 350 | ||
Level 20: MP Cost: 20, Damage: 210%, Max Range: 350 |
Octopus | Master Level: 30 | |
Type: Active | ||
Description: Summons a loyal octopus that'll aid your attacks. The summoned octopus will not move, however. Waiting time until the next summon : 10 seconds. |
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Level 1: MP Cost: 10, Octopus Damage: 184%, Summon Duration: 10 sec, Cooldown: 10 sec | ||
Level 2: MP Cost: 10, Octopus Damage: 188%, Summon Duration: 10 sec, Cooldown: 10 sec | ||
Level 3: MP Cost: 10, Octopus Damage: 192%, Summon Duration: 12 sec, Cooldown: 10 sec | ||
Level 4: MP Cost: 10, Octopus Damage: 196%, Summon Duration: 12 sec, Cooldown: 10 sec | ||
Level 5: MP Cost: 10, Octopus Damage: 200%, Summon Duration: 12 sec, Cooldown: 10 sec | ||
Level 6: MP Cost: 10, Octopus Damage: 204%, Summon Duration: 14 sec, Cooldown: 10 sec | ||
Level 7: MP Cost: 10, Octopus Damage: 208%, Summon Duration: 14 sec, Cooldown: 10 sec | ||
Level 8: MP Cost: 10, Octopus Damage: 212%, Summon Duration: 14 sec, Cooldown: 10 sec | ||
Level 9: MP Cost: 10, Octopus Damage: 216%, Summon Duration: 16 sec, Cooldown: 10 sec | ||
Level 10: MP Cost: 10, Octopus Damage: 220%, Summon Duration: 16 sec, Cooldown: 10 sec | ||
Level 11: MP Cost: 10, Octopus Damage: 224%, Summon Duration: 16 sec, Cooldown: 10 sec | ||
Level 12: MP Cost: 10, Octopus Damage: 228%, Summon Duration: 18 sec, Cooldown: 10 sec | ||
Level 13: MP Cost: 10, Octopus Damage: 232%, Summon Duration: 18 sec, Cooldown: 10 sec | ||
Level 14: MP Cost: 10, Octopus Damage: 236%, Summon Duration: 18 sec, Cooldown: 10 sec | ||
Level 15: MP Cost: 18, Octopus Damage: 240%, Summon Duration: 20 sec, Cooldown: 10 sec | ||
Level 16: MP Cost: 18, Octopus Damage: 244%, Summon Duration: 20 sec, Cooldown: 10 sec | ||
Level 17: MP Cost: 18, Octopus Damage: 248%, Summon Duration: 20 sec, Cooldown: 10 sec | ||
Level 18: MP Cost: 18, Octopus Damage: 252%, Summon Duration: 22 sec, Cooldown: 10 sec | ||
Level 19: MP Cost: 18, Octopus Damage: 256%, Summon Duration: 22 sec, Cooldown: 10 sec | ||
Level 20: MP Cost: 18, Octopus Damage: 260%, Summon Duration: 22 sec, Cooldown: 10 sec | ||
Level 21: MP Cost: 18, Octopus Damage: 264%, Summon Duration: 24 sec, Cooldown: 10 sec | ||
Level 22: MP Cost: 18, Octopus Damage: 268%, Summon Duration: 24 sec, Cooldown: 10 sec | ||
Level 23: MP Cost: 18, Octopus Damage: 272%, Summon Duration: 24 sec, Cooldown: 10 sec | ||
Level 24: MP Cost: 18, Octopus Damage: 276%, Summon Duration: 26 sec, Cooldown: 10 sec | ||
Level 25: MP Cost: 18, Octopus Damage: 280%, Summon Duration: 26 sec, Cooldown: 10 sec | ||
Level 26: MP Cost: 18, Octopus Damage: 284%, Summon Duration: 26 sec, Cooldown: 10 sec | ||
Level 27: MP Cost: 18, Octopus Damage: 288%, Summon Duration: 28 sec, Cooldown: 10 sec | ||
Level 28: MP Cost: 18, Octopus Damage: 292%, Summon Duration: 28 sec, Cooldown: 10 sec | ||
Level 29: MP Cost: 18, Octopus Damage: 296%, Summon Duration: 28 sec, Cooldown: 10 sec | ||
Level 30: MP Cost: 26, Octopus Damage: 300%, Summon Duration: 30 sec, Cooldown: 10 sec |
Gaviota | Master Level: 30 | |
Type: Active | ||
Description: Summons Gaviota, who's trained to throw a grenade at monsters. The summoned Gaviota will seek a monster, and when it finds one, it'll toss the grenade and disappear. |
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Level 1: MP Cost: 40, Gaviota Damage: 410%, Summon Duration: 10 sec, Cooldown: 5 sec | ||
Level 2: MP Cost: 40, Gaviota Damage: 420%, Summon Duration: 10 sec, Cooldown: 5 sec | ||
Level 3: MP Cost: 40, Gaviota Damage: 430%, Summon Duration: 12 sec, Cooldown: 5 sec | ||
Level 4: MP Cost: 40, Gaviota Damage: 440%, Summon Duration: 12 sec, Cooldown: 5 sec | ||
Level 5: MP Cost: 40, Gaviota Damage: 450%, Summon Duration: 12 sec, Cooldown: 5 sec | ||
Level 6: MP Cost: 40, Gaviota Damage: 460%, Summon Duration: 14 sec, Cooldown: 5 sec | ||
Level 7: MP Cost: 40, Gaviota Damage: 470%, Summon Duration: 14 sec, Cooldown: 5 sec | ||
Level 8: MP Cost: 40, Gaviota Damage: 480%, Summon Duration: 14 sec, Cooldown: 5 sec | ||
Level 9: MP Cost: 40, Gaviota Damage: 490%, Summon Duration: 16 sec, Cooldown: 5 sec | ||
Level 10: MP Cost: 40, Gaviota Damage: 500%, Summon Duration: 16 sec, Cooldown: 5 sec | ||
Level 11: MP Cost: 40, Gaviota Damage: 510%, Summon Duration: 16 sec, Cooldown: 5 sec | ||
Level 12: MP Cost: 40, Gaviota Damage: 520%, Summon Duration: 18 sec, Cooldown: 5 sec | ||
Level 13: MP Cost: 40, Gaviota Damage: 530%, Summon Duration: 18 sec, Cooldown: 5 sec | ||
Level 14: MP Cost: 40, Gaviota Damage: 540%, Summon Duration: 18 sec, Cooldown: 5 sec | ||
Level 15: MP Cost: 60, Gaviota Damage: 550%, Summon Duration: 20 sec, Cooldown: 5 sec | ||
Level 16: MP Cost: 60, Gaviota Damage: 560%, Summon Duration: 20 sec, Cooldown: 5 sec | ||
Level 17: MP Cost: 60, Gaviota Damage: 570%, Summon Duration: 20 sec, Cooldown: 5 sec | ||
Level 18: MP Cost: 60, Gaviota Damage: 580%, Summon Duration: 22 sec, Cooldown: 5 sec | ||
Level 19: MP Cost: 60, Gaviota Damage: 590%, Summon Duration: 22 sec, Cooldown: 5 sec | ||
Level 20: MP Cost: 60, Gaviota Damage: 600%, Summon Duration: 22 sec, Cooldown: 5 sec | ||
Level 21: MP Cost: 60, Gaviota Damage: 610%, Summon Duration: 24 sec, Cooldown: 5 sec | ||
Level 22: MP Cost: 60, Gaviota Damage: 620%, Summon Duration: 24 sec, Cooldown: 5 sec | ||
Level 23: MP Cost: 60, Gaviota Damage: 630%, Summon Duration: 24 sec, Cooldown: 5 sec | ||
Level 24: MP Cost: 60, Gaviota Damage: 640%, Summon Duration: 26 sec, Cooldown: 5 sec | ||
Level 25: MP Cost: 60, Gaviota Damage: 650%, Summon Duration: 26 sec, Cooldown: 5 sec | ||
Level 26: MP Cost: 60, Gaviota Damage: 660%, Summon Duration: 26 sec, Cooldown: 5 sec | ||
Level 27: MP Cost: 60, Gaviota Damage: 670%, Summon Duration: 28 sec, Cooldown: 5 sec | ||
Level 28: MP Cost: 60, Gaviota Damage: 680%, Summon Duration: 28 sec, Cooldown: 5 sec | ||
Level 29: MP Cost: 60, Gaviota Damage: 690%, Summon Duration: 28 sec, Cooldown: 5 sec | ||
Level 30: MP Cost: 80, Gaviota Damage: 700%, Summon Duration: 30 sec, Cooldown: 5 sec |
Flamethrower | Master Level: 20 | |
Type: Active | ||
Description: Attacks a monster nearby with a fire-based attack. The affected monster will continue to take damage over time. |
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Level 1: MP Cost: 25, Damage: 285%, Max Monsters Hit: 2, Damage Over Time: 42% damage every 1 sec for 5 sec | ||
Level 2: MP Cost: 25, Damage: 290%, Max Monsters Hit: 2, Damage Over Time: 44% damage every 1 sec for 5 sec | ||
Level 3: MP Cost: 25, Damage: 295%, Max Monsters Hit: 2, Damage Over Time: 46% damage every 1 sec for 5 sec | ||
Level 4: MP Cost: 28, Damage: 300%, Max Monsters Hit: 2, Damage Over Time: 48% damage every 1 sec for 5 sec | ||
Level 5: MP Cost: 28, Damage: 305%, Max Monsters Hit: 3, Damage Over Time: 50% damage every 1 sec for 5 sec | ||
Level 6: MP Cost: 28, Damage: 310%, Max Monsters Hit: 3, Damage Over Time: 52% damage every 1 sec for 6 sec | ||
Level 7: MP Cost: 28, Damage: 315%, Max Monsters Hit: 3, Damage Over Time: 54% damage every 1 sec for 6 sec | ||
Level 8: MP Cost: 31, Damage: 320%, Max Monsters Hit: 3, Damage Over Time: 56% damage every 1 sec for 6 sec | ||
Level 9: MP Cost: 31, Damage: 325%, Max Monsters Hit: 3, Damage Over Time: 58% damage every 1 sec for 6 sec | ||
Level 10: MP Cost: 31, Damage: 330%, Max Monsters Hit: 4, Damage Over Time: 60% damage every 1 sec for 6 sec | ||
Level 11: MP Cost: 31, Damage: 335%, Max Monsters Hit: 4, Damage Over Time: 62% damage every 1 sec for 7 sec | ||
Level 12: MP Cost: 34, Damage: 340%, Max Monsters Hit: 4, Damage Over Time: 64% damage every 1 sec for 7 sec | ||
Level 13: MP Cost: 34, Damage: 345%, Max Monsters Hit: 4, Damage Over Time: 66% damage every 1 sec for 7 sec | ||
Level 14: MP Cost: 34, Damage: 350%, Max Monsters Hit: 4, Damage Over Time: 68% damage every 1 sec for 7 sec | ||
Level 15: MP Cost: 34, Damage: 355%, Max Monsters Hit: 5, Damage Over Time: 70% damage every 1 sec for 7 sec | ||
Level 16: MP Cost: 37, Damage: 360%, Max Monsters Hit: 5, Damage Over Time: 72% damage every 1 sec for 8 sec | ||
Level 17: MP Cost: 37, Damage: 365%, Max Monsters Hit: 5, Damage Over Time: 74% damage every 1 sec for 8 sec | ||
Level 18: MP Cost: 37, Damage: 370%, Max Monsters Hit: 5, Damage Over Time: 76% damage every 1 sec for 8 sec | ||
Level 19: MP Cost: 37, Damage: 375%, Max Monsters Hit: 5, Damage Over Time: 78% damage every 1 sec for 8 sec | ||
Level 20: MP Cost: 40, Damage: 380%, Max Monsters Hit: 6, Damage Over Time: 80% damage every 1 sec for 8 sec |
Ice Splitter | Master Level: 20 | |
Type: Active | ||
Description: Attacks the closest monster with an ice-based attack. The affected monster will be frozen for a period of time. |
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Level 1: MP -25; damage 264%; attack up to 2 monsters. freezes for 2 seconds. | ||
Level 2: MP -25; damage 268%; attack up to 2 monsters. freezes for 2 seconds. | ||
Level 3: MP -25; damage 272%; attack up to 2 monsters. freezes for 2 seconds. | ||
Level 4: MP -28; damage 276%; attack up to 2 monsters. freezes for 2 seconds. | ||
Level 5: MP -28; damage 280%; attack up to 3 monsters. freezes for 2 seconds. | ||
Level 6: MP -28; damage 284%; attack up to 3 monsters. freezes for 2 seconds. | ||
Level 7: MP -28; damage 288%; attack up to 3 monsters. freezes for 2 seconds. | ||
Level 8: MP -31; damage 292%; attack up to 3 monsters. freezes for 2 seconds. | ||
Level 9: MP -31; damage 296%; attack up to 3 monsters. freezes for 2 seconds. | ||
Level 10: MP -31; damage 300%; attack up to 4 monsters. freezes for 3 seconds. | ||
Level 11: MP -31; damage 304%; attack up to 4 monsters. freezes for 3 seconds. | ||
Level 12: MP -34; damage 308%; attack up to 4 monsters.freezes for 3 seconds. | ||
Level 13: MP -34; damage 312%; attack up to 4 monsters. freezes for 3 seconds. | ||
Level 14: MP -34; damage 316%; attack up to 4 monsters.freezes for 3 seconds. | ||
Level 15: MP -34; damage 320%; attack up to 5 monsters. freezes for 3 seconds. | ||
Level 16: MP -37; damage 324%; attack up to 5 monsters.freezes for 3 seconds. | ||
Level 17: MP -37; damage 328%; attack up to 5 monsters. freezes for 3 seconds. | ||
Level 18: MP -37; damage 332%; attack up to 5 monsters. freezes for 3 seconds. | ||
Level 19: MP -37; damage 336%; attack up to 5 monsters. freezes for 3 seconds. | ||
Level 20: MP -40; damage 340%; attack up to 6 monsters. freezes for 4 seconds. |
Homing Beacon | Master Level: 20 | |
Type: Active | ||
Description: Sends a parrot that'll mark a target on a monster. From then on out, all attacks will be focused on that monster. |
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Level 1: MP Cost: 20, Damage: 325% | ||
Level 2: MP Cost: 20, Damage: 330% | ||
Level 3: MP Cost: 20, Damage: 335% | ||
Level 4: MP Cost: 20, Damage: 340% | ||
Level 5: MP Cost: 24, Damage: 345% | ||
Level 6: MP Cost: 24, Damage: 350% | ||
Level 7: MP Cost: 24, Damage: 355% | ||
Level 8: MP Cost: 24, Damage: 360% | ||
Level 9: MP Cost: 24, Damage: 365% | ||
Level 10: MP Cost: 28, Damage: 370% | ||
Level 11: MP Cost: 28, Damage: 375% | ||
Level 12: MP Cost: 28, Damage: 380% | ||
Level 13: MP Cost: 28, Damage: 385% | ||
Level 14: MP Cost: 28, Damage: 390% | ||
Level 15: MP Cost: 32, Damage: 395% | ||
Level 16: MP Cost: 32, Damage: 400% | ||
Level 17: MP Cost: 32, Damage: 405% | ||
Level 18: MP Cost: 32, Damage: 410% | ||
Level 19: MP Cost: 32, Damage: 415% | ||
Level 20: MP Cost: 36, Damage: 420% |
Roll of the Dice | Master Level: 20 | |
Type: Supportive | ||
Description: Test your luck! Roll a dice to get a random buff. Roll 1: nothing, Roll 2: +30% physical defense, Roll 3: +20% hp and mp, Roll 4: +15% critical rate, Roll 5: +20% damage, and Roll 6: +30% experience. |
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Level 1: MP Cost: 40, duration: 66 seconds, cooldown: 500 seconds | ||
Level 2: MP Cost: 40, duration: 72 seconds, cooldown: 470 seconds | ||
Level 3: MP Cost: 40, duration: 78 seconds, cooldown: 470 seconds | ||
Level 4: MP Cost: 40, duration: 84 seconds, cooldown: 440 seconds | ||
Level 5: MP Cost: 45, duration: 90 seconds, cooldown: 440 seconds | ||
Level 6: MP Cost: 45, duration: 96 seconds, cooldown: 410 seconds | ||
Level 7: MP Cost: 45, duration: 102 seconds, cooldown: 410 seconds | ||
Level 8: MP Cost: 45, duration: 108 seconds, cooldown: 380 seconds | ||
Level 9: MP Cost: 45, duration: 114 seconds, cooldown: 380 seconds | ||
Level 10: MP Cost: 50, duration: 120 seconds, cooldown: 350 seconds | ||
Level 11: MP Cost: 50, duration: 126 seconds, cooldown: 350 seconds | ||
Level 12: MP Cost: 50, duration: 132 seconds, cooldown: 320 seconds | ||
Level 13: MP Cost: 50, duration: 138 seconds, cooldown: 320 seconds | ||
Level 14: MP Cost: 50, duration: 144 seconds, cooldown: 290 seconds | ||
Level 15: MP Cost: 55, duration: 150 seconds, cooldown: 290 seconds | ||
Level 16: MP Cost: 55, duration: 156 seconds, cooldown: 260 seconds | ||
Level 17: MP Cost: 55, duration: 162 seconds, cooldown: 260 seconds | ||
Level 18: MP Cost: 55, duration: 168 seconds, cooldown: 230 seconds | ||
Level 19: MP Cost: 55, duration: 174 seconds, cooldown: 230 seconds | ||
Level 20: MP Cost: 60, duration: 180 seconds, cooldown: 200 seconds |