Hermit
1st | 2nd | 3rd | 4th | |||
Rogue | > | Assassin | > | Hermit | > | Night Lord |
> | Bandit | > | Chief Bandit | > | Shadower |
Requirement: Level 70
Go to El Nath - Chief Residence and speak to Arec. After talking to Arec, head back to Victoria Island and talk to Dark Lord which is located in Kerning City. Next, find the Door of Dimension located at Monkey Swamp II and it'll bring you to "The Path of the Glittering Crystal". Walk until the end of the path and enter the portal to defeat the wiseman's dark side to obtain the Black Charm.
Return to Dark Lord and exchange the Black Charm for a Necklace of Strength. Return to El Nath after that and give the item to Arec. Head on to the Holy Ground at the Snowfield (Sharp Cliff II). 1 Dark Crystal is requirred to answer 5 questions to obtain the Necklace of Wisdom. Again, head back to Arec in El Nath and give him the Necklace of Wisdom.
PVE
Alchemist | Master Level: 20 | |
Type: Passive | ||
Description: Increases the effect of the recovery items like potions and lengthens their duration. Percentage based recover items, like Elixirs, do not count. |
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Level 1: Recovery Rate: +112%, Duration: +112% | ||
Level 2: Recovery Rate: +114%, Duration: +114% | ||
Level 3: Recovery Rate: +116%, Duration: +116% | ||
Level 4: Recovery Rate: +118%, Duration: +118% | ||
Level 5: Recovery Rate: +120%, Duration: +120% | ||
Level 6: Recovery Rate: +122%, Duration: +122% | ||
Level 7: Recovery Rate: +124%, Duration: +124% | ||
Level 8: Recovery Rate: +126%, Duration: +126% | ||
Level 9: Recovery Rate: +128%, Duration: +128% | ||
Level 10: Recovery Rate: +130%, Duration: +130% | ||
Level 11: Recovery Rate: +132%, Duration: +132% | ||
Level 12: Recovery Rate: +134%, Duration: +134% | ||
Level 13: Recovery Rate: +136%, Duration: +136% | ||
Level 14: Recovery Rate: +138%, Duration: +138% | ||
Level 15: Recovery Rate: +140%, Duration: +140% | ||
Level 16: Recovery Rate: +142%, Duration: +142% | ||
Level 17: Recovery Rate: +144%, Duration: +144% | ||
Level 18: Recovery Rate: +146%, Duration: +146% | ||
Level 19: Recovery Rate: +148%, Duration: +148% | ||
Level 20: Recovery Rate: +150%, Duration: +150% |
Meso UP | Master Level: 20 | |
Type: Supportive | ||
Description: For a certain amount of time, everyone in the party can make enemies drop more mesos than usual. This only applies to mesos dropped by monsters. |
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Level 1: MP Cost: 45, Meso Increase: +112%, Duration: 25 sec | ||
Level 2: MP Cost: 45, Meso Increase: +114%, Duration: 30 sec | ||
Level 3: MP Cost: 45, Meso Increase: +116%, Duration: 35 sec | ||
Level 4: MP Cost: 45, Meso Increase: +118%, Duration: 40 sec | ||
Level 5: MP Cost: 45, Meso Increase: +120%, Duration: 45 sec | ||
Level 6: MP Cost: 50, Meso Increase: +122%, Duration: 50 sec | ||
Level 7: MP Cost: 50, Meso Increase: +124%, Duration: 55 sec | ||
Level 8: MP Cost: 50, Meso Increase: +126%, Duration: 60 sec | ||
Level 9: MP Cost: 50, Meso Increase: +128%, Duration: 65 sec | ||
Level 10: MP Cost: 50, Meso Increase: +130%, Duration: 70 sec | ||
Level 11: MP Cost: 50, Meso Increase: +132%, Duration: 75 sec | ||
Level 12: MP Cost: 55, Meso Increase: +134%, Duration: 80 sec | ||
Level 13: MP Cost: 55, Meso Increase: +136%, Duration: 85 sec | ||
Level 14: MP Cost: 55, Meso Increase: +138%, Duration: 90 sec | ||
Level 15: MP Cost: 55, Meso Increase: +140%, Duration: 95 sec | ||
Level 16: MP Cost: 55, Meso Increase: +142%, Duration: 100 sec | ||
Level 17: MP Cost: 55, Meso Increase: +144%, Duration: 105 sec | ||
Level 18: MP Cost: 60, Meso Increase: +146%, Duration: 110 sec | ||
Level 19: MP Cost: 60, Meso Increase: +148%, Duration: 115 sec | ||
Level 20: MP Cost: 60, Meso Increase: +150%, Duration: 120 sec |
Shadow Partner | Master Level: 20 | |
Type: Supportive | ||
Description: A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time. |
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Level 1: MP Cost: 40, consumes 1 Summoning Rock, Attack: 12%, Duration: 60 sec | ||
Level 2: MP Cost: 44, consumes 1 Summoning Rock, Attack: 14%, Duration: 60 sec | ||
Level 3: MP Cost: 44, consumes 1 Summoning Rock, Attack: 16%, Duration: 60 sec | ||
Level 4: MP Cost: 48, consumes 1 Summoning Rock, Attack: 18%, Duration: 60 sec | ||
Level 5: MP Cost: 48, consumes 1 Summoning Rock, Attack: 20%, Duration: 60 sec | ||
Level 6: MP Cost: 52, consumes 1 Summoning Rock, Attack: 22%, Duration: 100 sec | ||
Level 7: MP Cost: 52, consumes 1 Summoning Rock, Attack: 24%, Duration: 100 sec | ||
Level 8: MP Cost: 56, consumes 1 Summoning Rock, Attack: 26%, Duration: 100 sec | ||
Level 9: MP Cost: 56, consumes 1 Summoning Rock, Attack: 28%, Duration: 100 sec | ||
Level 10: MP Cost: 60, consumes 1 Summoning Rock, Attack: 30%, Duration: 100 sec | ||
Level 11: MP Cost: 60, consumes 1 Summoning Rock, Attack: 32%, Duration: 100 sec | ||
Level 12: MP Cost: 64, consumes 1 Summoning Rock, Attack: 34%, Duration: 140 sec | ||
Level 13: MP Cost: 64, consumes 1 Summoning Rock, Attack: 36%, Duration: 140 sec | ||
Level 14: MP Cost: 68, consumes 1 Summoning Rock, Attack: 38%, Duration: 140 sec | ||
Level 15: MP Cost: 68, consumes 1 Summoning Rock, Attack: 40%, Duration: 140 sec | ||
Level 16: MP Cost: 72, consumes 1 Summoning Rock, Attack: 42%, Duration: 140 sec | ||
Level 17: MP Cost: 72, consumes 1 Summoning Rock, Attack: 44%, Duration: 140 sec | ||
Level 18: MP Cost: 76, consumes 1 Summoning Rock, Attack: 46%, Duration: 180 sec | ||
Level 19: MP Cost: 76, consumes 1 Summoning Rock, Attack: 48%, Duration: 180 sec | ||
Level 20: MP Cost: 80, consumes 1 Summoning Rock, Attack: 50%, Duration: 180 sec |
Shadow Web | Master Level: 20 | |
Type: Supportive | ||
Description: Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move. |
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Level 1: MP Cost: 10, Bind Chance: 43%, Duration: 5 sec | ||
Level 2: MP Cost: 10, Bind Chance: 46%, Duration: 5 sec | ||
Level 3: MP Cost: 12, Bind Chance: 49%, Duration: 5 sec | ||
Level 4: MP Cost: 12, Bind Chance: 52%, Duration: 5 sec | ||
Level 5: MP Cost: 12, Bind Chance: 55%, Duration: 5 sec | ||
Level 6: MP Cost: 14, Bind Chance: 58%, Duration: 6 sec | ||
Level 7: MP Cost: 14, Bind Chance: 61%, Duration: 6 sec | ||
Level 8: MP Cost: 14, Bind Chance: 64%, Duration: 6 sec | ||
Level 9: MP Cost: 16, Bind Chance: 67%, Duration: 6 sec | ||
Level 10: MP Cost: 16, Bind Chance: 70%, Duration: 6 sec | ||
Level 11: MP Cost: 16, Bind Chance: 73%, Duration: 6 sec | ||
Level 12: MP Cost: 18, Bind Chance: 76%, Duration: 7 sec | ||
Level 13: MP Cost: 18, Bind Chance: 79%, Duration: 7 sec | ||
Level 14: MP Cost: 18, Bind Chance: 82%, Duration: 7 sec | ||
Level 15: MP Cost: 20, Bind Chance: 85%, Duration: 7 sec | ||
Level 16: MP Cost: 20, Bind Chance: 88%, Duration: 7 sec | ||
Level 17: MP Cost: 20, Bind Chance: 91%, Duration: 7 sec | ||
Level 18: MP Cost: 22, Bind Chance: 94%, Duration: 8 sec | ||
Level 19: MP Cost: 22, Bind Chance: 97%, Duration: 8 sec | ||
Level 20: MP Cost: 22, Bind Chance: 100%, Duration: 8 sec |
Shadow Meso | Master Level: 20 | |
Type: Active | Pre-requisite: Meso UP Lv. 5 | |
Description: Attacks enemies with mesos without consuming any mesos. Damage depends on the amount thrown. Cancels enemy's Weapon DEF and Magic Guard buffs. |
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Level 1: Mesos Consumed: 150 to 420 mesos, Bonus Damage Chance: 11%, Damage: 22% | ||
Level 2: Mesos Consumed: 160 to 440 mesos, Bonus Damage Chance: 12%, Damage: 24% | ||
Level 3: Mesos Consumed: 170 to 460 mesos, Bonus Damage Chance: 13%, Damage: 26% | ||
Level 4: Mesos Consumed: 180 to 480 mesos, Bonus Damage Chance: 14%, Damage: 28% | ||
Level 5: Mesos Consumed: 190 to 500 mesos, Bonus Damage Chance: 15%, Damage: 30% | ||
Level 6: Mesos Consumed: 200 to 520 mesos, Bonus Damage Chance: 16%, Damage: 32% | ||
Level 7: Mesos Consumed: 210 to 540 mesos, Bonus Damage Chance: 17%, Damage: 34% | ||
Level 8: Mesos Consumed: 220 to 560 mesos, Bonus Damage Chance: 18%, Damage: 36% | ||
Level 9: Mesos Consumed: 230 to 580 mesos, Bonus Damage Chance: 19%, Damage: 38% | ||
Level 10: Mesos Consumed: 240 to 600 mesos, Bonus Damage Chance: 20%, Damage: 40% | ||
Level 11: Mesos Consumed: 250 to 620 mesos, Bonus Damage Chance: 21%, Damage: 42% | ||
Level 12: Mesos Consumed: 260 to 640 mesos, Bonus Damage Chance: 22%, Damage: 44% | ||
Level 13: Mesos Consumed: 270 to 660 mesos, Bonus Damage Chance: 23%, Damage: 46% | ||
Level 14: Mesos Consumed: 280 to 680 mesos, Bonus Damage Chance: 24%, Damage: 48% | ||
Level 15: Mesos Consumed: 290 to 700 mesos, Bonus Damage Chance: 25%, Damage: 50% | ||
Level 16: Mesos Consumed: 300 to 720 mesos, Bonus Damage Chance: 26%, Damage: 52% | ||
Level 17: Mesos Consumed: 310 to 740 mesos, Bonus Damage Chance: 27%, Damage: 54% | ||
Level 18: Mesos Consumed: 320 to 760 mesos, Bonus Damage Chance: 28%, Damage: 56% | ||
Level 19: Mesos Consumed: 330 to 780 mesos, Bonus Damage Chance: 29%, Damage: 58% | ||
Level 20: Mesos Consumed: 340 to 800 mesos, Bonus Damage Chance: 30%, Damage: 60% |
Avenger | Master Level: 20 | |
Type: Active | ||
Description: Throws a throwing star. The throwing star will go through an enemy and attack the ones behind it, too. |
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Level 1: MP Cost: 16, Consumes 3 throwing stars, Damage: 274%, Max Monsters Hit: 4 | ||
Level 2: MP Cost: 16, Consumes 3 throwing stars, Damage: 278%, Max Monsters Hit: 4 | ||
Level 3: MP Cost: 16, Consumes 3 throwing stars, Damage: 282%, Max Monsters Hit: 4 | ||
Level 4: MP Cost: 16, Consumes 3 throwing stars, Damage: 286%, Max Monsters Hit: 4 | ||
Level 5: MP Cost: 16, Consumes 3 throwing stars, Damage: 290%, Max Monsters Hit: 4 | ||
Level 6: MP Cost: 16, Consumes 3 throwing stars, Damage: 294%, Max Monsters Hit: 4 | ||
Level 7: MP Cost: 16, Consumes 3 throwing stars, Damage: 298%, Max Monsters Hit: 4 | ||
Level 8: MP Cost: 23, Consumes 3 throwing stars, Damage: 302%, Max Monsters Hit: 5 | ||
Level 9: MP Cost: 23, Consumes 3 throwing stars, Damage: 306%, Max Monsters Hit: 5 | ||
Level 10: MP Cost: 23, Consumes 3 throwing stars, Damage: 310%, Max Monsters Hit: 5 | ||
Level 11: MP Cost: 23, Consumes 3 throwing stars, Damage: 314%, Max Monsters Hit: 5 | ||
Level 12: MP Cost: 23, Consumes 3 throwing stars, Damage: 318%, Max Monsters Hit: 5 | ||
Level 13: MP Cost: 23, Consumes 3 throwing stars, Damage: 322%, Max Monsters Hit: 5 | ||
Level 14: MP Cost: 23, Consumes 3 throwing stars, Damage: 326%, Max Monsters Hit: 5 | ||
Level 15: MP Cost: 23, Consumes 3 throwing stars, Damage: 330%, Max Monsters Hit: 6 | ||
Level 16: MP Cost: 30, Consumes 3 throwing stars, Damage: 334%, Max Monsters Hit: 6 | ||
Level 17: MP Cost: 30, Consumes 3 throwing stars, Damage: 338%, Max Monsters Hit: 6 | ||
Level 18: MP Cost: 30, Consumes 3 throwing stars, Damage: 342%, Max Monsters Hit: 6 | ||
Level 19: MP Cost: 30, Consumes 3 throwing stars, Damage: 346%, Max Monsters Hit: 6 | ||
Level 20: MP Cost: 30, Consumes 3 throwing stars, Damage: 350%, Max Monsters Hit: 6 |
Flash Jump | Master Level: 20 | |
Type: Supportive | Pre-requisite: Avenger Lv. 5 | |
Description: Allows you to double jump. The higher the skill level, the further you jump. |
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Level 1: MP Cost: 50, jumps a a certain distance | ||
Level 2: MP Cost: 48, jumps a a certain distance | ||
Level 3: MP Cost: 46, jumps a a certain distance | ||
Level 4: MP Cost: 44, jumps a a certain distance | ||
Level 5: MP Cost: 42, jumps a a certain distance | ||
Level 6: MP Cost: 40, jumps a a certain distance | ||
Level 7: MP Cost: 38, jumps a a certain distance | ||
Level 8: MP Cost: 36, jumps a a certain distance | ||
Level 9: MP Cost: 34, jumps a a certain distance | ||
Level 10: MP Cost: 32, jumps a a certain distance | ||
Level 11: MP Cost: 30, jumps a a certain distance | ||
Level 12: MP Cost: 28, jumps a a certain distance | ||
Level 13: MP Cost: 26, jumps a a certain distance | ||
Level 14: MP Cost: 24, jumps a a certain distance | ||
Level 15: MP Cost: 22, jumps a a certain distance | ||
Level 16: MP Cost: 20, jumps a a certain distance | ||
Level 17: MP Cost: 18, jumps a a certain distance | ||
Level 18: MP Cost: 16, jumps a a certain distance | ||
Level 19: MP Cost: 14, jumps a a certain distance | ||
Level 20: MP Cost: 12, jumps a a certain distance |
Dark Flare | Master Level: 20 | |
Type: Supportive | ||
Description: Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP. |
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Level 1: MP Cost: 60, Duration: 22 sec, reflects 350% damage, Cooldown: 260 sec | ||
Level 2: MP Cost: 60, Duration: 24 sec, reflects 400% damage, Cooldown: 260 sec | ||
Level 3: MP Cost: 60, Duration: 26 sec, reflects 450% damage, Cooldown: 260 sec | ||
Level 4: MP Cost: 68, Duration: 28 sec, reflects 500% damage, Cooldown: 220 sec | ||
Level 5: MP Cost: 68, Duration: 30 sec, reflects 550% damage, Cooldown: 220 sec | ||
Level 6: MP Cost: 68, Duration: 32 sec, reflects 600% damage, Cooldown: 220 sec | ||
Level 7: MP Cost: 68, Duration: 34 sec, reflects 650% damage, Cooldown: 220 sec | ||
Level 8: MP Cost: 76, Duration: 36 sec, reflects 700% damage, Cooldown: 180 sec | ||
Level 9: MP Cost: 76, Duration: 38 sec, reflects 750% damage, Cooldown: 180 sec | ||
Level 10: MP Cost: 76, Duration: 40 sec, reflects 800% damage, Cooldown: 180 sec | ||
Level 11: MP Cost: 76, Duration: 42 sec, reflects 850% damage, Cooldown: 180 sec | ||
Level 12: MP Cost: 84, Duration: 44 sec, reflects 900% damage, Cooldown: 140 sec | ||
Level 13: MP Cost: 84, Duration: 46 sec, reflects 950% damage, Cooldown: 140 sec | ||
Level 14: MP Cost: 84, Duration: 48 sec, reflects 1000% damage, Cooldown: 140 sec | ||
Level 15: MP Cost: 84, Duration: 50 sec, reflects 1050% damage, Cooldown: 140 sec | ||
Level 16: MP Cost: 92, Duration: 52 sec, reflects 1100% damage, Cooldown: 100 sec | ||
Level 17: MP Cost: 92, Duration: 54 sec, reflects 1150% damage, Cooldown: 100 sec | ||
Level 18: MP Cost: 92, Duration: 56 sec, reflects 1200% damage, Cooldown: 100 sec | ||
Level 19: MP Cost: 92, Duration: 58 sec, reflects 1250% damage, Cooldown: 100 sec | ||
Level 20: MP Cost: 100, Duration: 60 sec, reflects 1300% damage, Cooldown: 60 sec |